Raindrops -a rainbowduino game by Christoph

Thanks. I actually just hacked out all the accelerometer code to try to get it to even run. It certainly did, and looked great.
But, the display looked kind of dim. Any ideas why? I’ve loaded up different firmware and the original Seeedstudio rainbow.h library as well as the one you’ve used (rainbowduino.h I think). Of all, it looks like the seeed example on using the Rainbowduino to control their 12V light strips gives the highest brightness output. http://www.seeedstudio.com/blog/?p=512 The problem with this example is that I can’t figure out how to make use of all the LEDs in the matrix, it’s just controlling 2 rows of them.
Any thoughts on why the LEDs are so much dimmer when I’m running your code?

BTW, I really like how you’ve coded the game. It’s pretty brilliant way of tracking collisions and running the game from what I can tell. Nice work!

_mike